Composing Music for A New Video Game

April 13th, 2008 | Relating to: Uncategorized

My latest music project is teamed up with Tinderbox Entertainment on their yet-to-be-titled video game release. The music is being scored for a small group of instruments: flute, bass flute, bassoon, harpsichord, and percussion. The aim of the music is to be simplistic with the ability to be looped and layered. I am loosely styling the music as baroque but, at times, using modern harmonies - I suppose neo-classical would be a better descriptor.

As this is my first time writing music for this kind of project, I am very excited to learn about the relationship of video game music and the game itself. The main challenge is to make sure the music has enough presence to engage the player but to not draw attention away from the action or sound effects during gameplay. Fortunately, the team at Tinderbox HQ has been very supportive and helpful in this collaboration so far.

No release date for the game.

Check back soon for pictures of my newly completed electric guitar!

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